Australian C-Walk Community

Please Login to the forums to being interacting with other users.
If you do not have a login, Please register.
- Admins.
Australian C-Walk Community

Australia C-Walk Community uniting to revive cwalk.

Who is online?

In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest

None


[ View the whole list ]


Most users ever online was 14 on Sat Jun 08, 2013 3:19 am

Log in

I forgot my password

Latest topics

» NSW people
Sun Mar 29, 2015 4:34 am by kentsham

» AUSWALK UNITE!!!!
Fri May 23, 2014 6:32 pm by LittleLew

» Ghost forum
Sun Mar 30, 2014 4:46 am by Lil Stepzz

» Queensland Spam Thread
Wed Jul 24, 2013 6:57 am by Lil Stepzz

» Inspiration
Thu Jul 18, 2013 12:39 am by LittleLew

» Hit me up for battle c~walk style
Fri Jun 28, 2013 5:53 am by LittleLew

» Dish Network Stockton Ca
Sat May 18, 2013 3:08 pm by Lil Stepzz

» SONGS
Wed May 01, 2013 12:38 pm by Lil Stepzz

» What's your favourite food?
Sat Apr 27, 2013 8:58 am by Lil Stepzz


    henor vs fredaayy

    Share
    avatar
    henor
    The Above Standard.
    The Above Standard.

    Posts : 301
    Thanks : 3
    Join date : 2012-03-15
    Location : northern beaches

    henor vs fredaayy

    Post by henor on Mon May 14, 2012 11:19 am

    henor


    Fredaayy


    3-0 KO
    5-X WIN

    proper explained votes pl0x. ty Smile
    avatar
    Lungy
    Fear Me.
    I'm The King
    Fear Me. I'm The King

    Posts : 287
    Thanks : 6
    Join date : 2012-03-05
    Location : Sydney

    Re: henor vs fredaayy

    Post by Lungy on Mon May 14, 2012 12:57 pm

    Henor
    - Walk has improved, looks alot less forced but moves need to be restrung with each other which are killing your flow
    - Move at 0;18, legs too far apart, looks sloppy and kills your walks consistency
    - nice use of space, though you culd have used more of your front and back area eg. wiggle walk backwards instead of on the spot
    - Air variation at 0;25 looks sloppy, your lifting your leg too far out and it looks forced too, the transition into needs work
    - shuffle transitions from side to side still need work, they look unnatural in your walk atm, not smooth; also a flow killer
    - Nice variety of moves; props
    - execution; put some more attitude into your walk, a thing about your walk is it's too plain and you need more energy when you execute your moves
    - beatride was fairly on point (y)

    Fredaayy
    - Flow was fairly consistent throughout the video (y)
    - Repetitive; constantly using wiggle walks and crown hops throughout the video; work on adding more v varies
    - dominant with v varies on 1 leg; add some varies to your other leg; also try to add some more to your dominant leg; i don't see much variety
    - space was well used, but same pattern and predictable; left back to right using wiggle walks and crown hops then repeat over and over agin
    - Your beatride needs work; youhit like 30% of the bass claps; itll make your walk more entertaining to watch by beatriding and by lyricriding
    - Moves well transitioned into each other
    - walk looks somewhat developed in comparison to Henor whos restringing his walk together.

    I felt Henor supplied to the table; he had more variety in his walk but was less developed and flow needed work. If Fredaayy had had more moves and less repetition in his walk; i would have easily given my vote to him.
    Also noting that Henor's beatride was on point in comparison to Fredaayy who didn't as many bass claps; made it more entertaining to watch Henors.
    Both walkers need some dusting up to do Smile
    MY VOTE: Henor

    avatar
    Slazy
    Administrator
     Administrator

    Posts : 503
    Thanks : 5
    Join date : 2012-03-05
    Age : 24
    Location : Sydney

    Re: henor vs fredaayy

    Post by Slazy on Mon May 14, 2012 2:41 pm

    Henor
    started off well, but then variations kinda went off, the straight v's looked awkwardish, it seems as though whenever you move to your left/use your left leg for variations you loose control and makes your wlak look really undeveloped, make sure you work on both sides
    beatride was t5here in parts but you missed alot of beats and relied on stomps/stepbacks
    shuffle spin could use some work,
    walk got repetitive fairly fast, but thats part of developing your walk, add in more variations i see alot of potential in your walk by the way your starting to develop but for now everything needs to be fixed up a bit, seems disjointed almost

    fredaayy
    got really repetitive, i suggest you choose a slower hip hop song because speed can be to blame for reptitiveness at times
    you hit some of the beats, but same as henor reliant on the stomps/stepbacks
    wiggle walk, crown hop came out alot in this video
    although its reppy youre executions seem to be fairly clean and the walks pretty smooth through the video, energy didnt drop
    i see you tried to add in some other variations right at the end
    should try that more often and develop them

    Vote goes to Fredaayy
    More developed walk,
    avatar
    Revilo
    The Above Standard.
    The Above Standard.

    Posts : 323
    Thanks : 1
    Join date : 2012-03-15
    Location : Perth, WAAAA

    Re: henor vs fredaayy

    Post by Revilo on Mon May 14, 2012 4:07 pm

    henor
    - Walk looks better, a lot less forced. Still a little stiff though.
    - Cute intro xD
    - Beatride wasn't too bad. Could have emphasised them a bit more though, or hit them with something other than a stepback, which is what you used a lot.
    - 0:18 didnt look too good. Neither did the air varie. Went too far out i think.
    - Good mix of varies
    - Work on the shuffles. Trans into them wasn't that good. Looked like you just hopped into them. Shuffle spin could use work too.
    - Last few air varies didn't look clean, although its probably cos you ran out of energy.

    Fredaayy
    - flow is pretty smooth aye. I like it
    - however, beatride was pretty bad. Hit almost none of the claps. Choose a slower song. If it means having to lose your flow cos you have to slow down, so be it. Works out better in the long term in terms of entertainment and battles like these.
    - got heeell rep with the wiggle walks. counted at least 5 of them. v-varies got pretty rep too...actually, pretty rep overall.
    - transitions are pretty smooth, as well as you're executions.

    Henor had better beatride and more varies, but looks plain and choppy. Fredaayy is a lot smoother but is pretty reppy. Hard vote, but I'd have to go with Fredaay on this one due to a higher entertainment value

    Note: not being biased against henor here. Completely impartial

    Good luck!
    avatar
    khoa
    Standard C-Walker
    Standard C-Walker

    Posts : 92
    Thanks : 5
    Join date : 2012-03-15
    Location : Perth

    Re: henor vs fredaayy

    Post by khoa on Fri May 18, 2012 8:23 pm

    Henor
    -varies were aight, got a little rep but overall not bad.
    -execution was a bit awkward and sloppy at parts (kinda looked like u lost balance, upper body somewhat looks stiff and un-relaxed). could do with some more defining and emphasis on your moves. loosen up a bit maybe.
    -flow was okay, but could have been better imo, prob was due to bad execution on some moves.
    -shuffles looked boring, try to incorporate more transitions for them instead of just shuffle spins at 0:52, 0:54 which i thought could have been executed stronger.
    -beatride was aight.

    Fred
    -got really rep and boring especially with those wiggle walks and crown hops.
    -execution and flow wasn't bad, pretty consistent and smooth for a fairly fast song but i wasn't really digging it.
    -beatride was on and off, can do with more work. it looked to me like you were falling behind the beat at parts. try a slower song next time maybe.

    Vote: Henor, to me was more entertaining. felt like he had a better feel for the song and overall more appealing walk.
    avatar
    Slazy
    Administrator
     Administrator

    Posts : 503
    Thanks : 5
    Join date : 2012-03-05
    Age : 24
    Location : Sydney

    Re: henor vs fredaayy

    Post by Slazy on Thu Jun 07, 2012 8:08 am

    New voting format for all battles

    3-0 KO
    3-X Win

    Votes stand at 2-2.
    avatar
    Yowzors
    Standard C-Walker
    Standard C-Walker

    Posts : 31
    Thanks : 0
    Join date : 2012-03-05
    Location : Shidoni

    Re: henor vs fredaayy

    Post by Yowzors on Sun Jun 10, 2012 8:45 am

    Henor
    Well straight up. A tad boring.
    Your beatride is definitely on and off. There are claps you obviously hit and that's good. But just as many that you miss.
    There are some good basics and interesting varies, however they got repetitive a bit fast.
    Work on flow, awfully choppy.

    Freddaayy
    Fairly rep fairly early.
    Nice flow, lots of energy throughout the song
    Same as Henor with beatride IMO. They were both on and off.
    Just reiterating what Slazy said, maybe slow it down?
    Walk was a bit flat. But decent base of moves.
    Got a bit sloppy right at the end.

    Both are developing walks, both need to walk on beatriding and both of you need to get some new varies going on! I'd say the flow was a killer for me, Henor needs to smooth it out

    Vote FREDAAYY more developed walk and entertaining walk.
    avatar
    Slazy
    Administrator
     Administrator

    Posts : 503
    Thanks : 5
    Join date : 2012-03-05
    Age : 24
    Location : Sydney

    Re: henor vs fredaayy

    Post by Slazy on Sun Jun 10, 2012 9:06 am

    Fredaayy wins with 3-2. Closed.

    Sponsored content

    Re: henor vs fredaayy

    Post by Sponsored content


      Current date/time is Tue Feb 20, 2018 12:55 pm